
Hospital Lobby
To be used as a sort of “Main Menu” for a VR application, I created the Hospital Lobby, as well as the interactive map that is on the wall.
My objectives in this project:
Edit a pre-existing hospital asset with specific asks and changes from the client
Create a friendly and welcoming environment by focusing on warm tones and diffused lighting
Set up scene in a feature branch, including adding in the assets, materials, textures, and lighting
Bake mobile-VR-friendly lighting in Unity
All images have been exported out of the Unity scene.
Project Overview
3D Modeling
Retopology / Game-Ready Optimization
UV Unwrapping
Texturing
Material Creation
Lighting (Unity - URP)