Hospital Lobby


To be used as a sort of “Main Menu” for a VR application, I created the Hospital Lobby, as well as the interactive map that is on the wall.

My objectives in this project:

  • Edit a pre-existing hospital asset with specific asks and changes from the client

  • Create a friendly and welcoming environment by focusing on warm tones and diffused lighting

  • Set up scene in a feature branch, including adding in the assets, materials, textures, and lighting

  • Bake mobile-VR-friendly lighting in Unity

All images have been exported out of the Unity scene.

Project Overview

3D Modeling
Retopology / Game-Ready Optimization
UV Unwrapping
Texturing
Material Creation
Lighting (Unity - URP)

Skills

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