copter Simulation


Working alongside a developer for six weeks, the goal of this project was to create a fully-functional helicopter/octocopter simulation.

My objectives in this project:

  • Generate a scale 3D model of a city, using a map as a reference

  • Retopologize various assets, including the city, octocopter, helicopter, and landing pad

  • Create tileable textures for large-scale environment

  • Texture Hero Assets, including custom emissive textures to simulate bloom and hotspots

  • Supply Developer with Mobile VR-Ready assets

Project Overview

Skills

3D Modeling
Environment Creation | Large- and Small-Scale
Retopology / Optimization
UV Unwrapping
Texturing
Mobile VR Implementation

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