
copter Simulation
Working alongside a developer for six weeks, the goal of this project was to create a fully-functional helicopter/octocopter simulation.
My objectives in this project:
Generate a scale 3D model of a city, using a map as a reference
Retopologize various assets, including the city, octocopter, helicopter, and landing pad
Create tileable textures for large-scale environment
Texture Hero Assets, including custom emissive textures to simulate bloom and hotspots
Supply Developer with Mobile VR-Ready assets
Project Overview
Skills
3D Modeling
Environment Creation | Large- and Small-Scale
Retopology / Optimization
UV Unwrapping
Texturing
Mobile VR Implementation
